AI Insights · Timothy · January 2024
Top 5 io Games on iOS in Costa Rica Q4 2023
In Q4 2023, io games like Agar.io and Snake.io - Fun Online Snake saw significant activity in Costa Rica. Discover how these top apps performed in terms of downloads, revenue, and active users.
Performance of Top 5 io Games on iOS in Costa Rica in Q4 2023
The fourth quarter of 2023 saw a dynamic performance from the top io games on the iOS platform in Costa Rica. Here’s a closer look at how each of the top five apps fared in terms of downloads, revenue, and weekly active users.
Agar.io
Agar.io had a notable increase in activity during the last quarter of 2023. The game started with modest downloads but saw a significant spike towards the end of the quarter, peaking at 56K in the week of December 25. Revenue fluctuated, peaking at $58 in the week of November 27. Weekly active users showed a steady increase, reaching a high of 94K in the final week of December.
Snake.io - Fun Online Snake
Snake.io - Fun Online Snake experienced impressive growth in downloads, starting at 110K and reaching a peak of 316K in the last week of December. The game’s revenue also saw significant highs, particularly in the weeks of December 4 and December 11, with $35 and $49 respectively. Weekly active users consistently increased, culminating in 1.7M users in the final week of December.
Paper.io 2
Paper.io 2 exhibited a steady upward trend in downloads, with a notable peak of 146K in the week of December 25. Revenue saw a major boost in the week of November 20, reaching $30. Weekly active users grew steadily, peaking at 470K in the final week of December.
Snake Rivals - io Snakes Games
Snake Rivals - io Snakes Games had a slower start but picked up momentum towards the end of the quarter. Downloads saw a significant increase in December, peaking at 83K in the week of December 18. Revenue remained modest, with the highest being $20 in the week of November 27. Weekly active users saw a substantial increase, reaching 122K in the last week of December.
Hole.io
Hole.io showed a gradual increase in downloads, peaking at 102K in the week of December 25. Revenue remained relatively low, with a peak of $9 in the week of December 4. The game’s weekly active users grew steadily, reaching 209K in the final week of December.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored.